Nicole Adamson
Nicole Adamson
Senior Concept Artist | Illustrator | Storyboards |
Los Angeles, United States

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Skills

Concept ArtEnvironment DesignCharacter DesignProp DesignDigital PaintingUI DesignIllustrationStoryboardingTraditional SketchingWatercolorsLayout DesignVehicle DesignBlenderColor TheoryMatte Painting

Software proficiency

Photoshop
Photoshop
Unity
Unity
Blender
Blender
Illustrator
Illustrator
SketchUp
SketchUp
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Unreal Engine
Unreal Engine

Productions

    • Video Game
      WIN Reality
    • Year
      2023
    • Role
      Environment Concept Artist
    • Company
      WIN Reality
    • Video Game
      Spark Defense
    • Year
      2022
    • Role
      Concept Artist
    • Company
      Life Force Games
    • Video Game
      Zero Strain
    • Year
      2018
    • Role
      Character Concept Artist
    • Company
      Kaio Meris
    • Mobile Game
      Brigands
    • Year
      2018
    • Role
      Concept Artist
    • Company
      Studio Melusine
    • Book
      Age of Arcadia
    • Year
      2016
    • Role
      Environment Concept Artist | Background Artist
    • Company
      4th Dimension Entertainment

Experience

  • Environment Concept Artist at Win Reality
    April 2023 - May 2024

    | Design 3/4 stadium concepts for realistic VR baseball training app for 3D modelers to be modeled in 3D

    | Create rough sketches in fast-paced environment

    | Match games' visual style

  • 2D Concept Artist at Life Force Games, Inc.
    June 2022 - September 2022

    | Remotely designed distinct low-poly props and environment in 2D for PC blockchain game and metaverse without supervision, using both traditional and digital mediums.

    | Collaborated with Art Director and 3D artists through video calls to design assets that fit and sped up production 3D production pipeline with orthographs and callout sketches.

    | Developed and defined strong visual style for 1 game location for 3D team to create future designs and assets for, by meshing real-world cultural references with unique ideas

  • Art Instructor at Skilpe
    April 2021 - April 2022

    | Taught live classes to online students remotely, helping them greatly improve their art in 90 minute classes.

    | Topics taught include art fundamentals of digital painting & value/shading for beginners.

  • Concept Artist at Studio Melusine
    September 2016 - November 2018

    | Concepted & Designed Backgrounds/Environments, Creatures, Vehicles, Props, & UI for

    Brigands mobile game.

    | Created 75+ Unity Implemented Assets.

    | Collaborated with story, programming, & music teams to release game on Google Play & Apple

    Store.

    | Designed & published Brigands Art Book.

  • Character Concept Artist at Kaio Meris
    November 2017 - February 2018

    Concept designer for main character of indie game, Zero Strain. Created a character sheet including: full turn around, expressions + pose page, clothing call outs and wardrobe function.

  • Environment Concept Artist | Background Artist at 4th Dimension Entertainment
    July 2015 - August 2017

    Background artist for "Age of Arcadia" online comic. Created highly detailed backgrounds for selected panels, ranging from splash pages to small panels.

  • Freelance Concept Artist & Illustrator at Fandango
    Santa Monica, US
    April 2015 - June 2015

    Created original poster based on "Charlie and the Chocolate Factory" 2005 film, for Fandango's "I Love Movies" Art show.

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